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Doom Sword

Doom Eternal fan art. Reproduction of the Crucible.

I decided to reproduce the Crucible of Doom Eternal. This project allowed me to develop my modeling skills, baking and texturing.
Modeling in Maya, sculpt in Zbrush, bake in Toolbag, Texturing in Substance painter, render in Toolbag.
The Lowpoly has 14 000 triangles and textures are in 2048.

Texturing in Substance Painter

Texturing in Substance Painter

Wireframe

Wireframe

Highpoly in Maya

Highpoly in Maya

Sculpt in Zbrush

Sculpt in Zbrush

uvs

uvs

Albedo + Normal map

Albedo + Normal map